Gosha
1st Project me and Ivan is cooperating - "Gosha"Locations
1. At home - Buying drugs, preparing drugs for swallowing, sniffing.2. At Jakes House (Summer garden house) - Swallowing and waiting for the flight
3. Airport - Still in progress
4. Ambulance - inside of the car (bed)
Splitting responsibilities
We have found a very good way to work together. We try to stay in our qualities. Pre-production is one of the stages where we both work together, risk assessments, permissions and contacting actors. While Ivan is writing and directing, I am responsible for light, camera, and post-production.
We have done some test shots at home to see if our idea can possibly work out. We are filming in flat a colour profile with FujiFilm X-T2 (4K camera) and Nikon D5100. This year I am learning new ways of colour grading. Flat colours will be more flexible for the final edit. I am watching videos on Lynda.com and Youtube.com how to create and work with LUTs (Look up tables).
Stepping up with LUTs I can now choose my own colour scheme and use it in any footage we will film. I am creating individual LUTs for each scene.
LUT's I made are done separately for each video clip. I tried to look up is there a simple description what the LUT colour grading means in simple terms. What I figured out - Look up tables actually explains themselves. In an extreme way, I could tell the camera to see all blues as green colour. Each colour has its colour code or address in a table. Each colour code is captured by the camera sensor. Applying LUT basically means to change colour code to a different one. There are two different LUT systems - 1D which I see as a point system and 3D which uses curves and regenerated colour palette.
I am exporting certain frames in .TIFF to manipulate more colour information. Using still image I redo colour coordination. When that is done, divide all adjustments from the still image and export in .Cube (LUT format). Import the LUT into Adobe Premiere Pro and apply on the video clip it was made for.
It took me time to learn all of it, but once you know it, it saves a lot of time in post-production.
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Next bit is about my workspace. Quicker editing and improving quality.
As I said, I want to use my last year in university to prepare myself for the industry. So I learned a new programming language (.INI). This language lets me code peripheral devices (anything that is plugged into the computer, like a keyboard).
Many editors spend a lot of time going through navigation panels to find the right tools or adjust something, it takes a lot of time. There is a solution like Tangen Ripple or DaVinci Resolve Controllers, but they cost 2000 pounds and more.
Basically what these controllers do - Each button or slider works as a shortcut for certain actions. One button can apply colour adjustment layer, edit sound levels or buttons can be assigned to certain colour channels. Editors do not have to go all panels through to find colour editing tools or transformation tools. Everything is on one controller - physical buttons.
It is also really hard to always remember long shortcuts like CTRL+ALT+SHIFT+R to start 3D rendering.
I know that there are keyboards with macro keys (MACRO KEYS - shortcut buttons that can be customized for certain actions). My main keyboard has 6 macro keys. But it is not enough to apply all necessary tools.
Windows do not understand if there is another keyboard plugged in. It will register both keyboard keys as one. So I cannot assign keys to my own shortcuts.
I looked up online and I found a forum (Flight Simulator) where people assign 2nd keyboard for gaming. They use a separate keyboard to assign keys for radio, distance, altitude, temperature and other controls that are not easy to access while you are flying a plane. They use .INI code to program the second keyboard as a new device.
So first I coded my second keyboard. the script basically divided both keyboards and I can assign hotkeys to one.
After that, I am writing a code for Adobe Premiere Pro. I am still in the process, but it looks promising. When it will be done, I will have 141 extra hotkeys to play with. Technically I can assign new keyboards as much as I have USB ports. I can have an individual keyboard for each software and ease my workflow.
In the end I am also saving a lot of many as well.